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BlonixOne's Scripting Portfolio

Hey! I'm BlonixOne, a Roblox scripter with more than 4 years of experience in lots of different aspects in this field.
To make an order, please view the Commissions server in my Discord bio.

About me

I started taking Roblox scripting seriously about 4 years ago, but I’ve been messing around with it for much longer. Ever since I was little, I’ve always wanted to create cool things that could make people happy. Once I figured out scripting was the way to do it, I began bringing my ideas to life.

A$AP Rocky is truly the best.

What I can do

I can script any of the following for your project:
- Data Saving using custom DataStoreService systems
- Normal & Global Leaderboards to track player stats
- Shops & in-game Currencies
- Daily Rewards and similar
- Gamepasses & Dev Products to boost monetization
- UI & Menus
- Cameras, Cutscenes & Spectate systems
and soooooo much more!

How I write my code

In my years in Roblox development, I've mastered how to write clean, reusable code that can be understood and managed by other scripters. When I script, I:
- use OOP (Object-Oriented Programming) when needed
- use module-based scripting
- put important and modifyable variables in Modules, to avoid hardcoded values
- work as fast as possible
- keep you updated on progress
- optimize the code for the best performance
- don't use deprecated stuff
In short, I use OOP when needed, and I keep variables in ModuleScripts to avoid hardcoded values which can be difficult to modify, while also making sure the code is made easy to read for future scripters.

(Some of) My Games & Projects

Waste Time

Helper scripter
- 55M+ visits
- 30k peak ccu
I helped script some systems and got to work with the amazing developers.

My Racing Track

Solo Scripter
- 4M+ visits
- 1k peak ccu
I'm the Lead Developer for the game "My Racing Track". I made pretty much all of the systems myself.

Rainbow Ladder
[my game]

My first decent project, I put a lot of effort in it.

(Some of) My reviews

Last updated: 24 JAN 2026

My Terms of Service: Terms

  1. PAYMENT: Payment upfront (before everything) is not required. We'll both agree on the price at the start, and then I'll work on the task. I'll then show you how it looks, and after that you can pay me. I'll send the work in after receiving the payment. If you don't want that, we can get a middleman from a trusted server such as HiddenDevs.

  2. MID-WORK CHANGES: Changing details mid-gig will come with extra costs. The more things you add after I start, the more it will cost. I can also decline tasks, which won't add extra costs.

  3. REFUNDS: I can offer refunds if:
    — You paid more than you needed to
    — I haven't sent you your product yet
    The moment I send you the product, you are no longer allowed to have a refund. Also, if you pay me before I request you to do so, eg. paying me at the moment of dm'ing me, it won't count as payment and I will not offer a refund.

  4. BUG FIXES: If bugs appear after I send my work, I will fix them for free within 7 days of delivery. After that, I my charge a fee, especially if you changed the code in any way.

My Terms of Service: Things I'll never do

  1. I won't deliver my work without receiving payment first.

  2. I won't continue a project with constant mid-work changes unless compensated

  3. I'll never use untrusted payment methods. Favorites are: Roblox, PayPal (but can do others at request)

  4. I'll never copy anyone else's work. My work will always be original.

  5. I'll never promise what I can't deliver. If something's outside my skill, I'll always tell you first

  6. I'll never scam you. I have a reputation to keep, and I wouldn't blow it away.